PDA

Voir la version complète : TRACK - Brazil (2.01)


MaD_King
29/11/2005, 15h44
Source :
http://gplmz.bcsims.com/index.php?showtopic=2347

Download :
http://gplmz.bcsims.com/rFactor/trkadd/Brazil_v2_01_JP_Full.zip

Screens :
http://forum.rscnet.org/attachment.php?attachmentid=328025&d=1132057699
http://forum.rscnet.org/attachment.php?attachmentid=328026&d=1132057699
http://forum.rscnet.org/attachment.php?attachmentid=328136&d=1132092646
http://forum.rscnet.org/attachment.php?attachmentid=328943&d=1132364156
http://forum.rscnet.org/attachment.php?attachmentid=328944&d=1132364156
http://forum.rscnet.org/attachment.php?attachmentid=330451&d=1132880950
http://forum.rscnet.org/attachment.php?attachmentid=330452&d=1132880950
http://forum.rscnet.org/attachment.php?attachmentid=330453&d=1132880950
http://forum.rscnet.org/attachment.php?attachmentid=330454&d=1132880950
http://forum.rscnet.org/attachment.php?attachmentid=330455&d=1132880950
http://forum.rscnet.org/attachment.php?attachmentid=330682&d=1132971949
http://forum.rscnet.org/attachment.php?attachmentid=330683&d=1132971949
http://forum.rscnet.org/attachment.php?attachmentid=330684&d=1132971949
http://forum.rscnet.org/attachment.php?attachmentid=330792&d=1133022099
http://forum.rscnet.org/attachment.php?attachmentid=331055&d=1133118582
http://forum.rscnet.org/attachment.php?attachmentid=331351&d=1133221595

Baroudeur
29/11/2005, 15h54
Ha bein voilà*, dessuite ça va beaucoup mieux :good:

NFR_Nanex
29/11/2005, 17h59
c'est pas le braeil dans le lien mais hungaroring v2:D

MaD_King
29/11/2005, 20h19
c'est pas le braeil dans le lien mais hungaroring v2:D

Oups en affet, je me suis trompé, j'ai déplacé le post

MaD_King
05/12/2005, 10h33
La version 2.0 est dispo :
Source : http://forum.rscnet.org/showthread.php?t=234745

A télécharger là* : http://gplmz.bcsims.com/index.php?showtopic=2347
http://gplmz.bcsims.com/rFactor/trkadd/Brazil_V2_JP_full.zip



Hi Guys

Very proud to release Brazil V2

PLEASE READ THE READ_ME.TXT

Thanks to:-
Frank-BR for the original conversion
Ferrari27 for help / support on various things
Surveillance141 for his help on night lighting
MotorFx and behzaeh for help and advice with the horizon
Mcoak for his pictures of Brazil track
Everyone for their support and constructive feedback – thanks – it does make a difference!!


What’s in the track??

- Revised TDF adding:-
- Different bumpiness for different parts of the track
- Different grip levels for different parts of the track (only small changes)

- Nine large real bumps added to the track surface with graphical representation in game
- Over 200 new 3D objects added (including 3D grass, tents, cars, marshals, spectators, banners and many other objects)
- Dynamic and static shadows on many objects
- Trackside objects can all be knocked down
- Working flag animations
- Night lighting (each pit garage has light source along with 11 lights around the circuit - The dark is only for tin-tops though --- still far too dark for open wheel)
- Bump and spec mapping added to many objects
- New quality high res textures throughout (including horizon)

guinnness
06/12/2005, 23h54
Tester aussi ce soir (j'en ai fait une série :p).
Je n'ai jamais particulièrement aimé ce tracé donc je ne suis pas forcement impartial.
Niveau graphisme c'est plutà´t bien fait sauf ce foutu bitume qui brille qu'on en aurait l'impression de rouler sur des billes de cristal (problème récurent sur pas mal de pistes).
Le tracé a l'air conforme a ce dont on a l'habitude dans les différentes simus sorties depuis quelques années.

MaD_King
07/12/2005, 16h52
Correction prévues pour sortir demain dans une patch 2.01 :

List of fixes so far in patch (2.01)

- Pit garage lights now only show at night
- Light glow added to pit garage lights
- fixed blue glow of some signs
- Fixed tree colour (light reflection) when it starts to get dark
- Changed the lighting effect in a couple of places on the track
- New Cams (by Panoz4Prez - thanks)
- Popup of pit 'Toyota' building fixed (by MaTi - thanks)
- Jumbo screens working (by MaTi - thanks)
- New 2.01 Loading screen
- Change to the spec map and bump map for the road to reduce sparkle for those not running AF
- Few other various graphics fixes and additions


- Medium res texture pack for non critical high res objects for those with performance issues.

Should release tomorrow (Thursday 8th Dec 2005)

Apologies for letting these issues slip through

PapyBoyington
07/12/2005, 18h51
c'est dur de suivre avec tout ces circuits et toutes ces versions :(.

MaD_King
09/12/2005, 12h00
Version 2.01 dispo :
http://gplmz.bcsims.com/index.php?showtopic=2347
http://gplmz.bcsims.com/rFactor/trkadd/Brazil_v2_01_JP_Full.zip


PLEASE READ THE READ_ME in the zip

Credits
V2.0
Frank-BR for the original conversion
Ferrari27 for help / support on various things
Surveillance141 for his help on night lighting
MotorFx and behzaeh for help and advice with the horizon
Mcoak for his pictures of Brazil track
Everyone for their support and constructive feedback – thanks – it does make a difference!!

V2.01
MaTi for fixing the popup of the Toyota pit building and fixing the Jumbo screens
Panoz4Prez for new track cams
JiMbO79 for the thumb image

What’s in the track??

v2.0 Standard
- Revised TDF adding:-
- Different bumpiness for different parts of the track
- Different grip levels for different parts of the track (only small changes)

- Nine large real bumps added to the track surface with graphical representation in game
- Over 200 new 3D objects added (including 3D grass, tents, cars, marshals, spectators, banners and many other objects)
- Dynamic and static shadows on many objects
- Trackside objects can all be knocked down
- Working flag animations
- Night lighting (each pit garage has light source along with 11 lights around the circuit - The dark is only for tin-tops though --- still far too dark for open wheel)
- Bump and spec mapping added to many objects
- New quality high res textures throughout (including horizon)


v2.01 fixes
List of fixes so far in patch (2.01)

- Pit garage lights now only show at night (sorry - doh!)
- Small Light glow added to pit garage lights
- fixed blue glow of some signs in some lighting conditions
- Fixed tree colour (light reflection) when it starts to get dark
- Changed the lighting effect in a couple of places on the track
- New Cams (by Panoz4Prez - thanks)
- Popup of pit 'Toyota' building fixed (by MaTi - thanks)
- Jumbo video screens working (by MaTi - thanks)
- New 2.01 Loading screen
- Change to the spec map and bump map for the road to reduce sparkle for those not running AF
- Few other various graphics fixes
- Added a number of 3D items (more crowds, trucks in the pits, spectator vehicles, banners)

MaD_King
10/12/2005, 17h21
J'ai testé la 2.01, un gros travail, beaucoups de détails, mais pas la claque que j'attendais (au vu des screens), mais c'est un tres bon circuit tout de même, ce qui se fait de mieux en matière de convertion mais il manque encoreun petit quelque choses pour calmer, a essayer.